[R>Artist 2D] [R>Artist 3D] Looking for artist/asset maker

BlueNecros

New Member
Mar 20, 2025
14
2
Looking for an artist, preferably no AI but traditional 2d, KOI, Honey Select, Blender, or even pixel art are welcome. If payment is needed tell me your rates, budget is small and out of pocket currently.
Current ask for the job is the following:
-11 Character Portraits with expressions.
-9 Simple "cutscene" like assets, 8 of them SFW with possibly light teasing, 9th to be very explicit and possibly venture into a 10th.
-If pixel artist 10 simplistic RPG maker overworld sprites.

This is all the main art assets needed for a prototype/proof of concept build.

Fetishes in game
-Age difference
-Bleached (White American Man x Japanese Female)
-Schoolgirl
 
Oct 31, 2024
3
0
Hey! I would like to ask you something about the price and payment - but i cannot initiate direct messages myself because of how new my account is. Could you DM me here on the forum, please?

In any case, good luck!
 

Fluhor

Newbie
May 9, 2022
16
2
It'd be pretty cool, hit me up at fluhor on discord. I usually draw traditionally and digitally. I do need payment, but like we say in my country, it's not like "te voy a arrancar la cabeza"/"rip off your head" with my prices. DM me and tell me your budget. The idea seems pretty fun, actually!
 
Oct 31, 2024
3
0
Hey! I would like to ask you something about the price and payment - but i cannot initiate direct messages myself because of how new my account is. Could you DM me here on the forum, please?

In any case, good luck!
I am an artist hoping to apply for this position in case my short message left you uncertain. If the position is still open, please send me a direct message.
 

Yandere4GameCreation

Formerly 'Yander4GameCreation'
Apr 11, 2025
4
1
9 Simple "cutscene" like assets
If art is available, even if its a static drawing, I should be able to animate it so long as I don't need to draw invisible parts.
I assume by "cutscene" you mean something animated. If that's the case, I can slice up art, texture map it to a 2D rig, and animate it. My technique is similar to that of Live2D or Spine2D animation, but I prefer to use Blender. The different layers of art become different layers of a 3D (made 2D) mesh. So depending on the project, if you are using something like Unity, then rather than an MP4, or Gif animation, the art can be directly loaded in like an animated character (FBX format), and animated in real time to dynamically react to things, or have different animations baked into them.
 

Sonomono

New Member
Dec 3, 2021
6
0
Hi. How do I send a DM? Btw I can do 2d traditional art and assets with cell shading. Some more complex ones as well. I can work on small budgets no problem. You can decide after seeing my works.
 

BlueNecros

New Member
Mar 20, 2025
14
2
If art is available, even if its a static drawing, I should be able to animate it so long as I don't need to draw invisible parts.
I assume by "cutscene" you mean something animated. If that's the case, I can slice up art, texture map it to a 2D rig, and animate it. My technique is similar to that of Live2D or Spine2D animation, but I prefer to use Blender. The different layers of art become different layers of a 3D (made 2D) mesh. So depending on the project, if you are using something like Unity, then rather than an MP4, or Gif animation, the art can be directly loaded in like an animated character (FBX format), and animated in real time to dynamically react to things, or have different animations baked into them.
Less animation more so stills with slight variance but good to hear, maybe something that could be implicated.
 

juanitos

Newbie
Nov 5, 2017
31
46
Still looking for pixel artist? I'm starting with it myself but I'm confident I can make some works. Rates would be out to discussion but I'm more interested in getting exposure and practice my skills to be honest. Though I don't think this is what you want. These are some of my recent practice works:
Try1.gif EliseIdle1.png ColenPortrait.png